by skeet via Jon Skeet: Coding Blog on 3/16/2009 5:21:00 PM
Debate around this review is getting heated. I stand by all the points I make about the text, but I'd like to clarify a few things:
This book doesn't really compete with C# in Depth, but obviously the very fact that it's another book about C# at all means I'm probably not entirely unbiased. Arguably it also "competes" with my own (somewhat out of date now) threading article, although that's not a monetary venture for me. I should also point out that my copy was sent to me for free, specifically for review, by Packt Publishing.
The book claims that "Where you are a beginner to working with threads or an old hand who is looking for a reference, this book should be on your desk." In practice, I don't think it's really suitable as a reference. The kind of information you really want as a reference is hard to find amidst the bulk of the book, which is on-going examples. For the rest of this review I'll regard the intended audience as just beginners.
The first chapter (out of 12; at 388 pages one of the nice things about this books it that it's relatively slim) is introductory material about threads and processes, and why concurrency is important in the first place. After this one code-free chapter, the rest of the book is all example-based. The pattern goes something like this:
That sounds all very well, but I'll get to my issues with it in a minute. Although the examples are constantly evolving, they essentially break down into these applications:
These are all Windows Forms applications, and are frankly pretty similar, all basically dealing with simple, embarrassingly parallel tasks. That's not to say Hillar doesn't get a fair set of different techniques and lessons out of them:
Unfortunately, this misses out some of the most important concepts in parallelism on .NET. Hillar frequently mentions locking, but only ever in a "we're avoiding doing it" way. I find it absolutely incredible that a book on multi-threading in C# doesn't even mention the "lock" keyword. Okay, it's nice to be able to split tasks up completely independently where possible, but in the real world you sometimes have to use shared mutable state (or at least, it's often the simplest approach).
When I first got the book, I looked up several entries in the index to see how they'd be handled. I was shocked to find that none of these have an index entry:
The concept of accessing state from multiple threads is glossed over for the entirety of the book. Basically whenever multiple threads want to make their results available, they put them in different elements of an array or list. There's an assumption that if you read from that array/list in a different thread, it's all okay. Likewise there's an assumption that it's appropriate to read integer variables written to in one thread from another thread without any locking, volatility or use of the Interlocked class. I'll come back to this topic when I tackle accuracy later on.
This is a very informal book: something I have no problem with. English clearly isn't the author's first language, and although I don't blame him for some of the clumsy wording in the book (e.g. "We will not leave behind the necessary pragmatism in order to improve performance within a reasonable developing time") I do wish the book's editorial team had done a better job in that respect. It's tricky with technical books: non-technical editors have good reason to be wary of going too far, as small changes in wording can have make a large difference semantically, but it does make a big difference to a book's readability when the language is clear and idiomatic. (As a side note, I feel incredibly fortunate to have English as my native tongue. I'm not fluent in any foreign languages, and I'm often amazed at how well others manage.)
There are other elements of the style of the book which I have much more of a problem with. The first is the way that the examples are handled. A very large proportion of the book is just lists of instructions: "add some using directives: <code>; add these variables: <code>; add this procedure: <code>; add another procedure <code>; add an event handler <code>" with just a sentence or two of explanation for each one as you go. There's much more explanation after all the code has been added, but the way that the code is given makes it very hard to see what's going on. We almost never get to see a whole class in one listing - it's always broken up into using directives, variables, individual methods etc. This may not be too bad if you're following along with the book at every single point, but it makes it very hard to just read. As a friend has commented, this content might work a lot better as a screencast, rather than as a book.
One detailed gripe: nearly every time a property is introduced, the author uses the phrase "we want to create a compact and reliable class" as a justification. There's no explanation, and quite often the properties are mutable for no good reason (when a genuinely reliable class in a multi-threaded setting would be immutable). After a while it made me want to grind my teeth every time I saw it.
The feeling is very much that of a Head First book, but one which doesn't work. For all my misgivings about Head First C# (which I believe is now very much better now that a large number of errors have been removed) the general style was very well handled. It's not my preferred style to start with (particularly focusing on large GUIs instead of short, complete console apps) but I rarely felt particularly lost in the listings - there was usually enough context to hold onto. Here, I feel there's very little context at all. If you accidentally miss out a step, you'll have a really hard time working out which one it is or what's wrong.
On top of this, there's the bizarre storyline "explaining" all the listings. Apparently you (the reader) originally started out cracking a code, then got hired by some other crackers, then the FBI, then NASA. We are told of FBI agents getting us capuccinos, the NASA CIO wanting you to use the Parallel Extensions CTP so that they can get free licences for Visual Studio 2010 and all kinds of other oddities. We are constantly bombarded with plaudits about our threading capabilities - by the last chapter we're regularly being called "experts" and "threading gurus" despite the fact that we wouldn't have a clue what was going on if someone presented us with some code using a "lock" statement. This is all patronising in the extreme - and again, Head First C# (and I suspect the rest of the Head First series) handles the "keep it informal but drive the topic forward" aspect a lot more successfully.
Finally, on the topic of style, I'd like to rant a bit about the coding style. It's awful. Really awful. I realise that coding standards are to some extent a personal thing, but I object to code like this:
So, we've got code broken up into chunks which breaks the flow of the code, and I don't even like the style of the code. Still, I could live with that if it's good quality code...
I've already indicated one of the significant problems I have with the book in terms of content: its complete absence of discussion about shared data and locking. Yes, this is a beginner's book, and I wasn't expecting the level of detail on the memory model which is present in Joe Duffy's book (which I promise I'll review soon) - but I'd certainly prefer to err on the side of safety. The book regularly just accesses data on one thread having written it on another, with no locking, volatility or use of Interlocked. This isn't the sole bad practice, however, and it's not limited to stylistic choices either. In the course of the book, we are told all of the items below (and more). Italics indicate what the book claims; regular type indicates my response. These aren't verbatim quotes, but paraphrase:
These aren't the only issues I have with the code. Unicode is abused by "encrypting" text with no discussion of whether the strings he produces are valid or not (as opposed to the normal practice of only encrypting data after first converting it into binary; the encrypted binary might then be converted to text using base64 if you need to transmit the encrypted data as text). We could easily end up with strings containing surrogate high or low code points without the corresponding half in the appropriate place. When analyzing a bitmap he uses GetPixel and SetPixel for each pixel, rather than calling LockBits once and then accessing the image data in a much faster manner. (The code given does scale, but it's not as fast as it could be. Using LockBits it would still scale, but the "per thread" work would be faster.) There are other, similar issues lurking in the text, but I'm sure you get the gist of the problem.
Believe it or not, there are things about this book that I actually like. It's relatively thin, which has very tangible advantages when you're carrying it around a lot. The sections explaining has to use Process Explorer and Task Manager to their best are useful, and the ideas of the examples are good - even though they basically cover the same ground several times. Unfortunately the bad points outweight the good far too heavily. To summarise them:
It's a real pity. I was hoping this would be a book I could recommend to people as a precursor to reading Joe Duffy's excellent Concurrent Programming on Windows. Instead, my current best advice is to read Joe Albahari's threading tutorial. (I previously had a link to my own threading tutorial as well, but apparently this made people think I was fishing for more readers of that.) I'm sure there are good introductory threading books out there, but I'm afraid this isn't one of them.
Original Post: Book Review: C# 2008 and 2005 Threaded Programming: Beginner's Guide by Gastón Hillar
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