by aabs via The Wandering Glitch on 6/25/2008 2:07:14 PM
Example Code. Some time back I wrote about techniques for implementing non-deterministic finite automata (NDFAs) using some of the new features of C# 3.0. Recently I’ve had a need to revisit that work to provide a client with a means to generate a bunch of really complex state machines in a lightweight, extensible and easily understood [...]
Original Post: State Machines in C# 3.0 using T4 Templates
The content of the postings is owned by the respective author. CSharpFeeds is not responsible for the contents of the postings. This site is automatically generated and cannot be reviewed for abusive content. If you find abusive content on CSharpFeeds, please contact us. Designated trademarks and brands are the property of their respective owners. All rights reserved.