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Wednesday, June 25, 2008

State Machines in C# 3.0 using T4 Templates

by aabs via The Wandering Glitch on 6/25/2008 2:07:14 PM

Example Code. Some time back I wrote about techniques for implementing non-deterministic finite automata (NDFAs) using some of the new features of C# 3.0. Recently I’ve had a need to revisit that work to provide a client with a means to generate a bunch of really complex state machines in a lightweight, extensible and easily understood [...]

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Original Post: State Machines in C# 3.0 using T4 Templates

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